I recently started upgrading all my extensions from 3.4 to 3.6. Here are a few things I ran into:
New useful things:
you can reload just a single extension rather than restarting GNOME-shell. To do it by UUID:
Main.shellDBusService._extensionSerivce.ReloadExtension(UUID) // ** NOTE ** the typo 'Serivce' --> this is a typo in 3.6.0 and 3.6.1
OR, if you prefer not to have the typo:
const ExtensionUtils = imports.misc.extensionUtils;
const ExtensionSystem = imports.ui.extensionSystem;
ExtensionSystem.reloadExtension(ExtensionUtils.extensions[UUID]);
Gotchas for extension developers!
Whenever you enter the lock screen all the extensions get disabled until the user logs back in, and then they get re-enabled.
This means: your extension must be able to disable and re-enable itself smoothly!
Before this wasn't so important because typically a user does not toggle their extensions on and off many times within one session; so extensions typically get enabled once (when the user logs in) and not disabled until the user logs out, after which it doesn't matter whether it disables cleanly or not.
I've noticed quite a few extensions (including most of mine, oops...) that don't disable cleanly at the lock screen and hence don't re-enable cleanly once unlocked, causing all sorts of havoc...
Changes (some)
Some changes I noticed (certainly not all of them; just ones relevant to my extensions and a few others I use):
~/.xsession-errors
got renamed to~/.cache/gdm/session.log
(calls tolog
output here, as well as in the terminal if you're running gnome-shell from the terminal).panel._menus
->panel.menuManager
(main panel popup menu manager is now public)panel._statusArea
->panel.statusArea
(status area is now public)panel._dateMenu
->panel.statusArea.dateMenu
(date menu etc have all been stored in the status area and now is public)panel._appMenu
->panel.statusArea.appMenu
(app menu moved to the status area, and now is public)overview._workspacesDisplay
->overview._viewSelector._workspacesDisplay
(the "windows" tab of the overview)- search providers: in GNOME 3.4 we had
getInitialResultSet
(which returns an array of results) andgetInitialResultSetAsync
(which callsthis.searchSystem.pushResults
). In GNOME 3.6 there is justgetInitialResultSet
, which takes an extra argumentcallback
and should callthis.searchSystem.pushResults
on the results (rather than returning them) and also applycallback
to the results. - Use
Main.panel.addToStatusArea(unique_name_of_indicator, inidicator, position, box)
to add a SystemStatusButton or PanelButton to the panel. This handles adding its menu to the menu manager for you (box is Main.panel._{left, right, center}Box, omitting the box argument gives right box by default, and ommitting position gives position 0). If your button is a ButtonBox only (i.e. no menu) then stick with._{left, right, center}Box.insert_child_at_index
. - Symbolic/Full-colour Icons: previously system status buttons would always do a symbolic icon. Now they will do either full colour or symbolic. Use 'iconname' to get the full colour and 'iconname-symbolic' to get symbolic icons (so if your extension made a SystemStatusButton in 3.4, to get it looking the same in 3.6 you have to add '-symbolic' to the icon name).
- Overview - the "tab" system where you could click on the "Windows" or "Applications" tab has been removed (!!!). Instead the windows tab is shown by default (as before) and to get to the application tab you click on the applications button on the dash. This means you can no longer simply add your own tabs to the overview, like the Extension List extension did (which added an "Extensions" tab to manage your extensions from). This is a major regression, in my opinion!
- Looking glass - there's no longer an "Errors" tab.
global.log
used to output to the Errors tab whereaslog
would output to the terminal. Now they all output to the terminal if you're running from the terminal (makes more sense than having two separate logging systems). - System status icons and panel menu buttons. The top-level actor 'indicator.actor' is NOT the top-level actor that is placed into the panel. There is a new member 'indicator.container' which is a St.Bin that contains 'indicator.actor', and 'indicator.conainer' is what gets put into the panel boxes. So if you were previously looping through *Box.get_children() and accessing
child._delegate
to get the associatedPanelMenu.Button
, now you have to accesschild.child._delegate
. - StatusIconDispatcher - in GNOME 3.2 and 3.4, this listens to icons being added by application to the tray (for example Dropbox) and depending on the type, either emits 'status-icon-added' or 'message-icon-added'. The Panel listens to the former to make a button in the top panel for the icon, and the NotificationDaemon listens to the latter to make an icon in the message tray for the icon. This let some icons be "dispatched" to the top panel and others to the bottom without overlap. In 3.6, this class has been removed and the functionality implemented directly into the classes; if the notification daemon gets 'tray-icon-added' it will make an icon in the message tray for it unless it's a standard status icon, but the top panel won't make top panels for these.
- Contact Search Provider (contactDisplay.js) was removed. Apparenty
gnome-contacts
is implementing one so it's no longer necessary. - lock screens: there is a new lock screen in GNOME3.6 that wasn't there in 3.4. It's the one where you have to swipe up (to drag the screen up).
Thanks for updating Panel Settings to work in 3.6. However, there seems to be a problem with it, at least for me: the lower bottom of the screen stops responding to mouse clicks and the message tray shows up too high. Commenting out line 550
ReplyDeleteMain.messageTray.actor.get_parent().set_y(Main.layoutManager.primaryMonitor.height - Main.messageTray.actor.get_parent().get_height());
seems to have fixed it.
Thanks again for your work.